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I’m a 3D Animator that is passionate about creature anatomy and working out how things work, whether it’s a specific performance or a new piece of software, and love creating and taking part in fun projects that make people laugh. I find myself striving to have a bunch of tools under my belt so I can be useful in team projects and we can achieve something more interesting. My aim is to start as a Junior Animator or Runner and to be a part of the fun and ever-changing industry where there’s always something new to learn.

SHOWREEL

GET TO KNOW JESSICA

What are your hobbies and interests?

I switch between a few hobbies, most recently, I’ve taken up modelling in ZBrush and started to learn Ziva Dynamics for a look into Creature FX and used it for my most recent projects. When I want to get away from my PC, I sketch, paint or play the ukulele.

If you were an animal, which one would you be? and why?

I would say a Cat as I’m curious about almost everything and won’t leave something alone if I find it interesting. It’s why my hobbies tend to change so drastically; I like exploring new things.

Tell us an achievement you're proud of.

Learning ZBrush and Ziva Dynamics for my specialism when I hadn’t touched the software before. I found that when I’m passionate about something, and focus on it, I can pick things up fairly quickly. It only took me a couple of months to feel comfortable using the software.

Describe a challenge that you had to overcome in your group projects.

I never thought I had the capability to think of a story. I was creative, but kept limiting myself, I did the producer role mainly for this reason. However, being a Director for the latest project, I found I can have confidence in my abilities and stick with a vision.

Which animated movie inspired you the most to choose this career path?

'Spirited Away'. I watched it when I was younger and I found that if I did what Chihiro did, if I wasn’t motivated by greed, and treated other with kindness and helped people, life becomes a bit more enjoyable and, for a shy kid, it helped me talk to people and go out of my comfort zone. I could make a difference even if it was very small or seemed insignificant, it helped me gain confidence and now I can talk to new people very easily. The fact that a small message can change someone’s life for the better was something I always wanted to be a part of.

Describe your favorite animated or VFX sequence

The "What's Up Danger" scene in 'Spider-Man: Into the Spider-Verse', where Miles jumps off the building, is my favourite. For the whole movie, he’s been told he’s not good enough and, right in that moment, he manages to figure things out and finally feels like he can be good at something. Seeing the effort put in having the desired result is exhilarating. You get an endorphin rush because the leap of faith you did has paid off.

What was your crowning moment of your time at Escape?

Directing 'Side Quest'. It was nerve-wracking putting my ideas out there. My aim was to make a fun story, but I didn’t think I was that funny as a person. When I showed people, and they laughed and it made them feel brighter, I felt proud about what I’d made.