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Hello, Tom Perry here. I am very passionate about animation and how the industry will continue to push what is possible with the medium. I have spent my entire life watching and enjoying films and tv and I have been dreaming of the opportunity to final work in the field myself. I want to start working in the rigging department once my career begins, as I have a love the technical side of animation and the problem-solving that naturally comes with the role.
GET TO KNOW TOM
What makes you unique?
I was the only rigging specialist out of Escape Studios this year and have an outside of the box way of thinking for problem-solving.
What three things would you take to a desert island and why?
A shovel, a lighter and a charged iPad to watch some 'how to' videos.
What are your biggest strengths and weaknesses?
My strength is I can solve any problem thrown at me with the right amount of time.
However I don't know how to say no to people a lot of the time so I can tend to overwork myself.
Describe a challenge that you had to overcome in your group projects.
A large hurdle while working on the 'Gnaugty Gnomes' project was how I had to implement controllable hair fibres for the beards, to avoid the randomness of simulation and still being able to keep the realist hair generation on the characters.
Which animated movie inspired you the most to choose this career path and why?
The Iron Giant' and 'Treasure Planet' are some of the biggest inspirations for me, because their stories stuck with me whilst I was growing up. They also showed some of the strongest uses of blending 2D and 3D animation into one.
Describe your favourite animated sequence.
The final battle with Shen in 'Kung Fu Panda 2' is beautiful to me because not only are the visuals of the cannon balls changing from red to gold amazing but it thematically works with Po's journey to find inner peace as well. It also works some jokes in too.
What was your crowning moment of your time at Escape?
I'm very proud of myself for successfully directing the final project for the term. Being able to pitch an idea that my team chose because they thought it was fun and engaging.
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