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My passions are entertainment and art. I love to focus on attention to detail within my work. I would love to start my career as Hard-Surface Artist, specialising in prop design and later becoming a Weapons Artist. My main areas of interest are modern and futuristic, specifically for weapons designs. I enjoy learning new skills that can challenge me artistically.




Describe yourself in 5 words.

Team-player, energised, dedicated, forward-thinker and objective.

What hobbies do you have?

I stream since I enjoy entertaining and talking to people, I love finding new music and I am involved within different music communities. Big fan of 90's Japanese car culture and enjoy different types of sports.

What job position would excite you the most to start your career with?

I would love to start as a Junior Hard-Surface Artist but more specifically be a Weapons Artist.

Tell us an achievement you're proud of.

Making my M4 for my specialism module. It was the first time I could work on a weapon that I wanted to do. Took me 13 weeks and went through a lot of innovations and finally finishing it and achieving a high grade for it.

Which game inspired you the most to choose this career path and why/how?

Multiple 'Call Of Duty' titles and 'Escape from Tarkov'. These games are the reason I want to become a Weapons Artist. I have always loved the quality of weapon models in both games.

What video game character best embodies you and why?

If Kratos and Reinhardt had a son, it would be me. Kratos since I am very driven, straightforward and powerful with my demeanour. Reinhardt because he is big and powerful but lowkey a calm and chill guy.

What was your crowning moment of your time at Escape?

Leading my second-year team members to victory with our team project and trying to be the best leader I could have been for my team during the pandemic online.

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