Giacomo Morbioli_Profile with Text.png

I have always been fascinated by the beauty of games and films and have always aspired to be a part of the development process. I am passionate about the lighting of games and films, and to be able to create beauty and storytelling through my lighting and composition has always been a dream of mine. I would like to start my career in game development, helping to develop fun and detailed projects for studios that will help me gain new insight and skill in my chosen specialism


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Describe yourself in 5 words

Creative, Honest, Friendly, Resilient, Dependable.

What are your hobbies and interests?

In my spare time I enjoy watching movies and other cinematic masterpieces, taking inspiration from how professionals in the film industry light their scene’s and portray emotion and interest in their subjects. I also dabble in photography to find new and interesting compositions.

What are your biggest strengths and weaknesses?

Throughout the lighting process I am passionate about what I am doing and respond well to feedback, however due to my slight problems being colourblind my lighting values sometimes become oversaturated and need correcting every now and then.

Describe a challenge that you had to overcome in your group projects

When our Producer became ill during the project, I took on the producer role as well as my Art Director and Lighting Artist role for a time, making sure and checking up on my group to get the assets in the scene.

Would you rather be a wizard, Jedi or superhero? and why?

Maybe a Jedi. I grew up watching Star Wars and the universe it takes place in has always interested me with its detailed and interesting locations and history. Also I am writing this on May 4th so it seems like fate.

Which game inspired you the most to choose this career path?

A lot of games have inspired me, but one of them must be The Order 1886, for it’s amazing graphics and atmospheric lighting.

What was your crowning moment of your time at Escape?

Getting the "Everything is fine when it's not" award from Escape.