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I am an Environment Artist, specialising in Material/Texture creation, an area of environment art I have become passionate about, and fascinated by, during my time studying The Art of Video Games. As my time at Escape draws to a close, I look forward to the prospect of joining a studio where I can continue to expand my skills as an artist and can contribute to games by assisting in the creation of stunning and engaging worlds, as I've experienced in my life as a gamer, amongst a team of talented professionals.

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SCREENSHOTS

GET TO KNOW JAMES

What hobbies do you have?

The pretty obvious big one is gaming. I really enjoy the challenge and problem-solving that comes with good gameplay and experiencing the stories told within the immersive worlds created by amazing artists.

I’m also a bit of an audio nerd. The Hi-Fi world has interested me in the past year and I enjoy learning about the intricacies of different audio equipment.

If you were an animal, which one would you be and why?

I’d have to say a hawk. Hawks are pragmatic, adaptable and provide a different perspective on things.

What are your biggest strengths and weaknesses?

Over the past couple of years, I’ve really put in the work as a material artist, learning many different pipelines to create, at least in my opinion, some well-authored materials.

This passion for materials has come as a double-edged sword as I’ve also neglected my modelling skills over time, so my plans for my next few projects are to do some 3D focused pieces, while still honing my material and texture art skills and become a more well-rounded artist.

Where do you see yourself in 5 years?

Hopefully, as a Senior Material Artist working on stunning AAA titles and also mentoring and inspiring up-and-coming artists in the same way current artists have inspired me.

I’d also like to appear on a panel or give a guest talk at an event, such as GDC, Substance or the VFX Festival at Escape.

Which movie or game inspired you the most to choose this career path and why?

Borderlands 2' was the game that set me on the path of Game Development, however it wasn’t until I played 'The Division' and 'Battlefield 1' that I developed an appreciation for beautiful environments.

Thanks to these games, I can’t sit at a table without figuring out how I’d recreate the forms and roughness response of the table.

If you woke up in a in a videogame, what would your special ability be?

I’ve always had a soft spot for Blink/Short-Range Teleportation; just the ability to tactically reposition or navigate environments in new ways.

What was your crowning moment of your time at Escape?

For me personally, I’d say my crowning moment is simply being at Escape, being the first in my family to go into higher education.

During my time there, I have gained a deeper understanding of who I am and what I want to be as well as also developing the skills I need to fulfil those aspirations. I am proud of how far I’ve come as both an artist and as a person.

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