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I specialize in 3D Prop/Environment Art with 2 years of 3D modeling & texturing experience and a strong interest in hard-surface modeling. I love the entire pipeline of 3D, with enjoyment for creating tools to help my pipeline. Overall, I pride myself on being really flexible and having a keen eye for detail.

SCREENSHOTS

1/7

GET TO KNOW LEE

Describe yourself in 5 words.

Determind / Open-minded / Friendly / Curious / Diligent.

What are your hobbies and interests?

Gaming / Tech / Psychology / Mythology / Learning / Art

What are your biggest strengths and weaknesses?

My biggest strength is my flexibility to handle change. During my last project we had a big shift in design direction, I was able to adapt pre-existing models to fit the new direction. As far as weaknesses, my texturing knowledge could be stronger, and I'm constantly working to improve it.

Tell us an achievement you're proud of.

The creation of my Chinese bike prop created for the Chinese courtyard project and the methods used to create it.

Which game inspired you the most to choose this career path?

I don't have a specific game that inspired me to choose this career but I'd say arcade games and horror games are definitely a huge enjoyment of mine that pushed me towards the gaming industry.

If you woke up in a in a videogame, what would your special ability be?

I'd definitely go with the ability to manipulate matter for its versitility and ability to teleport.

What was your crowning moment of your time at Escape?

Not necessarily the crowning moment but definitely the most fun, creating an arcade game level.