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My name is Matt, I am an Environment Artist with an interest in technical art. I enjoy learning new techniques and processes and using that to try and problem solve. I also enjoy trying to help my peers out where I can. I like to use my art to tell stories and show people the things that I am passionate about.




What hobbies do you have?

Outside of gaming, I also love electronics and fixing old tech. I enjoy taking things apart and seeing how the work and trying to fix issues with them. I recently started buying old broken consoles and refurbishing them. I am now starting to get into building custom consoles.

If you were an animal, which one would you be and why?

I would be a Capybara, not only are they really cute animals but they are often regarded as very friendly animals.

Where do you see yourself in 5 years?

In 5 years, I would like to have built up some indsutry experience for a couple years and then travel the world for a while. One thing I have wanted to do for a while now is work/study abroad, Ive been looking to go to Singapore for a long time now and would love to see more of that part of the world.

What job position would excite you the most to start your career with?

I would love to start in an environment art position, it allows me to get a good experience of the games industry and allows me to work on many different things.

Would you rather be a wizard, jedi or superhero and why?

I would be a Jedi, first off Star Wars has always been one of my favourite franchises growing up so I have to, but also a lot of Jedi philosophy is about inner peace and being one with yourself which I find important. Plus being able to pick things up with my mind is a pretty cool ability.

Which game inspired you the most to choose this career path and why/how?

Halo' was a massive part of my childhood, it was the first game I played that really felt special to me and its still a franchise I constantly return to. It was finding the developer commentaries for 'Halo CE' and 'Halo 2' one day that made me first realise that game development was even really a career and that it seemed so exciting and fun.

What was your crowning moment of your time at Escape?

Getting a 95 on my third year specialism was a proud moment for me, I put a lot of work into the project and it felt good to know the work I had been putting in for the last few years was progressing and getting better and that it was being recognised by my Tutors.

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