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I'm a 3D Artist who has always had an interest in Digital Art in general. From an early age, I was always interested in the direction digital art was heading in as my interests were creations that were brought to life through the use of the software I am using today. I am eager to use the skills I have learned to produce experiences for others, similar to the ones that inspired me. I aspire to have a career in the industry as a 3D Artist to help in building worlds that inspire.

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SCREENSHOTS

GET TO KNOW PEJMAN

Describe yourself in 5 words.

Flexible, honest, realistic, imaginative, organised.

What makes you unique?

In a working environment I am often observative. If I see someone doing something in a way which would take them more time than usual I often like to prevent it and suggest the alternative. I am always looking at the finer details of my work and others to really make sure the attention to detail is of a high standard, but also understand where it's sometimes unnecessary for time sake and working efficiency.

Where do you see yourself in 5 years?

In a senior position where I am confident and comfortable in a working environment and able to pass on experiences and advice to those in the position I am in now.

Describe a challenge that you had to overcome in your group projects.

Being a perfectionist, I often want to make sure everything I make is almost identical to the source and reference. However, when working on a project where deadlines for each asset are set, I had to overcome that nature of nailing every detail. I learned how to prioritise adding detail to aspects people will see the most which helped create a balanced workflow.

Which game inspired you the most to choose this career path and why/how?

The Star Wars films inspired me a lot. Being young, watching the prequels especially, I was in awe at the worlds brought to life. The fact that we can be capable of creating imagery that can almost mimic real life and make you feel like you are watching things that exist is fascinating. This then spread into games that took you to another place and I found it mentally calming, forgetting everything else for a moment. My first experience being Star Wars: Jedi Knight Academy helped give me these experiences and ever since, I have wanted to be responsible for giving others that feeling.

What was your crowning moment of your time at Escape?

In my third year, I gave myself a project that I wouldn't have even thought about in the first year. I knew I would struggle and need to learn a lot but I threw myself at it anyway. The mental walls that I knocked down in achieving the result that I did have made me so comfortable and confident in my ability that I don't ever feel that reluctance in pursuing a project anymore because it might be too difficult.

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