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I'm an aspiring Hard Surface Artist with a passion for vehicles. I recently completed a project featuring a Volkswagen Golf MK2 which was a joy to recreate. I would like to start my career as a Props Artist and more ideally a Vehicle Artist. I specialise in Maya, Unreal Engine and Substance Painter, although I'm happy to learn different software and pipelines.




Describe yourself in 5 words.

Methodical, creative, driven, friendly and attentive.

What hobbies do you have?

Motorcycles, sim racing, 3D printing, LEGO and tinkering with hardware.

Where do you see yourself in 5 years?

Within 5 years, I would like to have a vast portfolio of various types of vehicles of high quality and have a successful career as a Vehicle Artist, preferably in a Senior role.

What job position would excite you the most to start your career with?

Starting as a Junior Vehicle Artist would be ideal as I will be able to work on the specialism that I'm passionate about.

Which game inspired you the most to choose this career path and why/how?

The Simpsons Hit & Run' was an eye-opening game when I was young as it blew my mind that you could play in an open world reincarnation of Springfield. Video games have this level of immersion that other media cannot replicate. Since then I have always wanted to assist in creating these kinds of worlds.

What video game character best embodies you and why?

Minecraft 'Steve' as he can create anything he wants to whilst devouring a cake in less than 5 seconds.

What was your crowning moment of your time at Escape?

My crowning moment at Escape Studios was completing my Volkswagen Golf. I felt proud to present it to the whole class, and I heard great feedback about what I had achieved.

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