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I’m a 3D artist experienced in environment art for games. Foremost, I love working in a good team, which I am lucky to have had working with fellow students at Escape. I enjoy realising things in 3D and the challenge that comes with turning something from a concept to a functional game asset, balancing out performance and visual appeal so that it works best in game. I’d like a job doing game art (environment or prop) but I’d gladly settle for putting my expertise to use in QA or a comparable role.

GET TO KNOW RICHARD

What makes you unique?

I’ve spent a lot of time in my life making an effort to understand the perspective of others and I hope my workmates and tutors would testify that I’m a kind and understanding person. I’d say I’m weird but honestly who isn’t?

What three things would you take to a desert island? and why?

It’s hard not to want to deconstruct the question when it’s so open ended. In the spirit of the question, I’d bring a GPS tracking beacon, a water filter and a tent. Outside of the spirit of the question? Omniscience, omnipotence and a godhood. There’s a lesson about scope here.

Where do you see yourself in 5 years?

I honestly couldn’t say. The world changes so quickly these days that all I’d ask is that I have free time, money, and a secure job. It’s more about observing and adapting to a rapidly changing world that we can’t anticipate at the best of times.

Describe a challenge that you had to overcome in your group projects.

One of the ongoing challenges both in University and out is keeping up with software that can be very powerful and detrimentally temperamental. For each new feature that might cut work time in half, a new problem might double it, and we always have to be on top of that.

Which game inspired you the most to choose this career path?

I couldn’t pin it on playing any single game, instead, it’s the breaking down of games that inspired me. Sometimes, I get just as much out of a game by looking at its extracted models, the Artstation pages of its concepts and the technical and conceptual process of making it.

What was your crowning moment of your time at Escape?

Getting accepted onto my course.